Inverse Crescent. You are drawn by a gradually increasing force towards MC. The measurement of the force (which we will call "Pull") is basically -LV, but it does not increase at a uniform rate. This is probably due to quantum. (The technical specialists among us can expand on this.) Periodic announcements on the current level of Pull will be made by Mission Control. The aim is to resist the increasing attraction to MC as long as possible. The higher your LV away from MC, the longer you can resist, but if your LV becomes greater than 186,000, then you break free of Pull altogether and spin off into outer wotsit, ending up god knows where. The first person to arrive at MC, obviously, loses the game.
Luckily I'm waaaay closer to the centre of the Black Hole than Zone 6, so am relatively unaffected. Unfortunately a mince pie on the track has left my LV down at 0.3 and I'm being sucked into the centre. I need a solar flare or something to give me a bit if pep - going to check out Great Portland Street and hoping I don't catch too much gravity. [Mission Control] What's today's Special?
Ramping up the LV sharply through the gearbox into third, and speeding towards Dollis Hill, desperately hoping that we won't get drawn into a sub-orbit.
We apologise for the interruption to today's normal service. Sorry, don't know what today's special is, or was. Constitutions not strong enough even to look at the menu.
What happened then? I was just taking a leisurely swing through Chalfont & Latimer when I ran into a quantum entanglement. Now I've got an LV of 27,238 and climbing and I'm at Lancaster Gate