Inverse Crescent. You are drawn by a gradually increasing force towards MC. The measurement of the force (which we will call "Pull") is basically -LV, but it does not increase at a uniform rate. This is probably due to quantum. (The technical specialists among us can expand on this.) Periodic announcements on the current level of Pull will be made by Mission Control. The aim is to resist the increasing attraction to MC as long as possible. The higher your LV away from MC, the longer you can resist, but if your LV becomes greater than 186,000, then you break free of Pull altogether and spin off into outer wotsit, ending up god knows where. The first person to arrive at MC, obviously, loses the game.
Good morning-ing. We apologise for thethethethethe temporary interruption to announcements. Sometime the day before yesterday, Pull unexpectedly spiked at a significant, but not critical, -2,750, causing all players to experience jolt and causing some local servers to fall over temporarily. Pull appears to have settled again at -42. Some microfractures have been observed in Zone 6; caution is advised. Today's special is Cod Mornay. That is all.
Err....hi. Err... the guys at the Mission Control reporting desk have left a yellow sticky which says "Pull=85.292, Zone 6 unsafe". The Christmas party last night was quite a bash. I guess the guys and gals from the desk will be in later.