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Code Breakers' Crescent
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We will play standard rules on a map where the names have been replaced with random english words. (eg. Goodge Street is now Hedge). To make things easy we will use the example map on page 23 of the 1957 MC annual.
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I'm forced to aspirate
In that case I'll have to sub-bifurcate with Laser Display Board/(Asymptotic/Saboteur).
I think I can manage a simple loop breaking sub-bifurcation using section 35 of the Nash convention (Trap/Balloons)/(Cheesgrater/Hedge).
[GL] Neat! Now I can join the right hand side on the Kettle Line - (Moist/Socks)/Lard
... and I'll swing to the left scrotching with this reductification - Splendid/Lard.
LV rating is now at beast.
I'm not in a good place to complete the reunification, so I'll play a simple Stampede/Asymptotic
[all] Simple, yet effective, as it allows a reunification via Mascerate, using a lytotes advance.
That leaves me open to play Rothschild's Reverse and move to Krugerrand doubling LV on the Gold Line
Swerving wide (thanks to excessive LV) to Flashlight Batteries 1, 2, 3 with a blue token on Flashlight Battery 4.
Time for a swift counterattack with Halitosis.
I'll straddle to Compass North, not invoking anything.
Invoking plenty by straddling South Gherkin
Upping the ante with Squeamish
Compass South, Spin! invoked.
Compass West, using Tuj's Spin! to accelerate.
Careful study of the Spin! has allowed me to identify the status of Quark.
And I shall meander aimlessly to Compass Broken.
I will use this opening by slipping into Lard.
I'll put all in serious danger of being hobbled by playing Frying Pan
Frying Pan, shunting Valentin to Fire
I finish for now by playing Start.
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