[Irouleguy] You don't try to make people predict the future; you have x quickfire slots and y slow burner slots. If a quickfire game ends you can only replace it with another quickfire game; if a slow burner ends, it can only be replaced with another slow burner. If one slot of each type chances to be available at the same time, then you get a choice. After all, an /unsuccessful/ slow burner will still face the chop relatively quickly; it's only the successful slow burners that will hang around.
BTW I too have a game suggestion: Hide and Seek. This idea was inspired by listening to an old ISIHAC episode where the teams gave it ago. Seemed to work all right.
Nah, I was tongue-in-cheek suggesting the "I Woke Up..." game to be next for the axe! How would your Hide and Seek game go? Or would we work it out as it went along?