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The Banter Page
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If you're wanting to get something off your chest, make general comments about the server, or post lonely hearts ads, then this is the place for you.
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Mornington navel-gazing
I think that posting only to one's favourite games is quite normal; it's certainly my style, but it depends on how creative I'm feeling at the time, if at all. A good rule of thumb is that if you have nothing interesting, witty etc to add to a game then wait till something more promising turns up. There is increasing verbal incontinence and rule-bending simply for the sake of posting something. The whole thing is beginning to annoy me, and not just me, as I know privately. We could also do without those who post under more than one name, which is deceitful and sad. One has already been outed and I have a very beady pair of eyes on another one.
Meanwhile, I'm rather concerned that a bunch of people who are posting elsewhere seem to have stopped posting here. Was it something I said?
I'm here! I'm here!
Trouble is, the limerick games are no longer and during the short bursts of time that I actually enter these portals, there's nothing else that takes my fancy. Apart from AVMA. Sometimes.
*waves from Praha*
[CdM] Maybe a long verse game? Although admittedly the last few attempts at "hard poetry" didn't seem to attract very many of the current Mornipersons.
Where did pen go?
[Tuj] Maybe you drop it on floor?
Time, time
Lack of time is making me ration the games I follow. If the general turnover was higher, I'd be active in a greater number of games. As it is, I tend to monitor chat, limericks, haiku, glow worms and on the whole that's it. Because they are the games where you can just dip in, make a worthwhile contribution to, and then disappear back into the ether. But of course, if I never find time to visit other games, I don't feel I have the right to kill them even if they are getting long in the tooth, and that reduces game turnover . . .
[Proj] You know what I mean ;)
[SM] That's the vicious cycle, isn't it just? We never did quite foster the quick turnover as even after upheavals we're still too cautious of scrapping games... I'm wondering if Clerihews (and possibly Cheddars) have had their day...
Vicious cycle
[Tuj] Yes, indeed. In fact, I will bring up something I've advocated before and failed to convince people about; I think it's worth having a 'rapid turnover' section, a 'slow burner' section and an 'immortal' section. The immortal section would contain chat and possibly a long game. The rapid turnover would tend to be plain MC games, but with a smattering of other quicker-moving experiments. And the slow burners could have the game slots left over. I have long thought that the biggest problem is that the slow burners hog too many game slots. The shorter-lived games really do need their own section otherwise they keep getting crowded out.
[SM] Good, well-thought points. Would perhaps work better with games marked as to which they are rather than with separate sections though? And I'm sure having AVMA rather than a longer game would encourage some excellent short attacking MC games.
[SM] Hmmm... I'll think about this. I can forsee a difficulty in deciding which category things should fall into; though, of course, this can always be tweaked according to demand.

Anyway, just wanted to remark that it's only just got dark here.

It's been dark for about an hour here - I'm home now but have been in the pub with friends - watching the England Game. *sigh*
[Chalky] Dratted England. I spent the evening vociferously cheering Sweden, but sadly now England will be playing on my birthday :( roll on disappointment...
It's getting light here. Time for bed. The solstice will occur at 1226 GMT today after which it's all downhill.
The most wonderful day of the year *happy sigh*
Yeah, the flip-side is that it was fully light again at 4.30am, which woke me up...
I stayed up all night on Saturday night, chatting online... went to bed at 5am, by which time the sun was up and the birds were at full volume. The nights are soooo short in midsummer, it's quite eerie. I remeber camping in Perth (Scotland) reporting on a rally around this time of year, and it still being light at 11-ish, and then of course, there was the great trek north to the North Cape of Norway in midsummer 1995... magical. I always want to head north and be mostly outside every summer now. Instead, I sit behind this bloody desk staring at the screen - although I do have a nice pair of trendy geek-nerd specs now. They make me look like Nana Moouskouri. :o/
Longevity
[Rab] I'd would suggest that should be set up when the game is defined. If a game proves popular as an ephemeral it would have to be explictly killed off and reinstated in the slow burners section when next a slot appears. The important point is that the short-lived games section is explicitly flagged as such, and everyone knows that not only do we have have a licence to kill them off, but that we are expected to do so. Possibly even flag the game's creation date and give it a defined expiry date - three months or so tops, I'd say, pulling a figure out of my hat.
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