And so it begins...
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I always like to start with a station beginning with 'B'.
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Because the weather might be better.
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As usual, though I'll delay delay my home declaration until I see who's going to be involved and what the effect of the restriction on pegging will be.
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I feel confident.
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Cautiously sounding things out.
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Similar caution, but undermined by a usual brash declaration of home at Goodge Street.
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A little early, I know, but I couldn't miss the chance to put Knobbly in knip.
Spangle -
Russell Square home at Morden
Easy does it.
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Gently does it.
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Narge-peg.
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Blast! INJ spotted what I was trying to do.
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With a Green podume as a counterweight
[Knobbly] Neat escape though.
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An oblique, hah!
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Threatening a Bakerloo Line inversion
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Keeping the possibility of a lateral strile open.
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Wow. It certainly has been a while since I had a good game of vanilla MC. Not, however, quite so long that I'm going to let nfras get away with that Pimlico.
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Which makes |sdLV| about 0.9114 if I have this diagram the right way up.
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Protecting my Western flank, and ensuring I won't have to play an oblique if placed in spoon
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I'm not sure if I can frume in the apropros box, so I'm doing it here just in case.
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Doubling my delta value by following Simons Mith. Pung declared.
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Blocking off the base identifier for zone 3: red tokens awarded for all broken vending machines.
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And here was I thinking that this would start off with some gentle, friendly play.
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With a lateral demi-strile.
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Overground, I'll have you know.
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"Simple" doesn't necessarily imply "gentle" :) Anyway, aligning the quadrants here, except for 5, of course, which isn't open yet. Brown token on Marble Arch.
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Brown token shifted across to Oval. Please note this implies (rule 7b) that Oval now has a brown token on it. Any players nearing Oval, therefore, should be aware that there is a brown token on Oval (rule 7c). Also, brown token on Oval.
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Trying to open up the suburbs; unfortunately, engineering works may be an issue.
Raak -
Edgeware Road (Bakerloo)
Tapping Baker Street.
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Untapping Baker Street and forcing inversion of the Metropolitan line.
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Unmounting Northern Line.
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Reversing the Polarity of the Circle Line
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Sorry for the late start, but I think I've spotted an opening.
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That's as may be, Kim, but I've just closed it.
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That should of course be somewhere else
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I suppose.
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Collecting what seems to be a sushi podume.
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Obluques implying open laterals. Spoils the fun a bit doesn't it?
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There's always one, isn't there? I certainly haven't got either the LV or the reverse polarity to get us out of this.
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I feel like I'm in safe territory now.
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Pass. I nominate Raak.
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Tunneling, obviously. Oh, and I nominate Raak as well.
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Um, why is everyone looking at me? Invisible podume on Monument.
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Covering Raak's podume with a radioactive token.
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Increasing Token weighting by 1.3
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Crusher's gambit, of course. Token on Tower Hill, but we won't know what colour it is until someone unblonks quadrant 2 and collapses the waveform.
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Just. That.
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Thus.
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So.
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Quite.
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Joining late, now didn't I read somewhere that a late entrant automatically crushes any waveforms in quadrant 2?
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Yes. Consider yourself crushed.
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Now we can have lots of good fun that is funny.
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As illustrated.
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When does FGZstar have to take the penalty for early revocation of the Parks and Greens cascade?
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Did someone say parks and greens?
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This weather perhaps indoor gardens.
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[Softers] Streeton's Gambit, eh? Accepted. Cerise token to Elephant and Castle.
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[INJ] Undeclared, so I think technically he gets away with it. Wouldn't work in a spoken word game, of course, but that's technicalities for you.
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[Tuj] Well, 'technically', of course you're right, but there's just the faintest whiff of Ruttsborough about it. Given that, I give notice that my move is Oblique and that therefore the laterals are opened.
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Trying to counteract the oblique with a bit of squareness.
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Closing the laterals.
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It's a square world.
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Completing the square and claiming the bonus.
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Moving into the fifth dimension.
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Not the fifth dimension, softers! That's where all the gravitons are!
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Such larks.
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First larks, now finches.
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[INJ] Ah of course, I'd forgotten the original precedent. Although when in doubt, it was usually him who tried it on first ;)
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Did someone play Dollis Hill?
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[Software] Just when I thought we'd managed to avoid the loop thanks to Spangle's sacrifice. Still, I suppose you had no choice - I certainly can't escape it, not with my anti-clockwise LV.
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This time round I'm jumping in with glee!
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I'm sorry, but it seems Software missed some elementary physics, entered the fifth dimension (that's where all the gravitons are), and got us all caught up in a huge loop of gravity. The only way I could possibly hope to free us was to send us into a more stable loop and invert the gravitational pull. Now, how do we get out of this?
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Sacrificing 6 green podumes in the process.
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Rather looks like those podumes were sacrificed for nowt. Ongar has run out of rail.
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I'm sorry about this guys, I didn't mean to trap us all, but I didn't want the world to end in a black hole, either. Maybe
this video will help to explain things.
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Invoking "Squares Only" for the next fifteen moves.
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Putting a square token on Dollis Hill.
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Surely this would be far enough away to escape the gravitational pull...
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...which for some reason is my only legal move. I'm suspicious one of you gentlefolk has laid a trap here...
ImNotJohn -
The Square and Compasses at Worth Matravers
What happened there?
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We seem to have neutralised the loop, but I have sealed off the jubilee line for the next ten moves, or we might risk creating a black hole, and that would be bad. However, I rightfully claim the anti-gravity scout badge for my efforts in defeating the graviton.
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Be still my beating heart
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Bond Street
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Cranking up the game play after a month's enforced stoppage.
Laterals now open. Glory be.
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Thank you, that's freed things up nicely
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Collecting bonuses.
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Well you said it was available at all times!
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We apologise for the one month delay to this service.
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I'm new here (but played a bit at Orange a few years back). This is a reliable station for hitting the ground running.
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But only in the rush hour.
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Darn it. The trains are packed at this time of day.
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I presume I don't need to explain why.
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Why INJ?
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Good question.
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For the potential for placing cats amongst pigeons.
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Because I'd seen nights' move coming, of course.
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Cryer's Gambit.
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Sobbers Stratagem...
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Putting the pigeons amongst the cats...
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Spitting feathers.
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Taking flight with seven puce tokens
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Hiding
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Wait...wrong country.
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Why not?
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No, wait, I mean
Pork. No,
Berks.
Wasn't this supposed to be the simple version?
Sod it, Moanington Croissant.
I hate this game sometimes.
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Possibly missing the point.
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Deliberately subverting the point.
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Jumping the points.
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Perpetually, it would seem.
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Burning (yes, actually) all my podumes. An expense worth paying, with the game state as it is.
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Nipping to the Railway Tavern for a beer...
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Has anyone questioned the leisurely nature of this game? Oh. That'll be me. :)
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With incredible transparency, which I hope will be missed in this glacial pace.
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Glacial? I'll show you glacial...
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Above the line for four, then below.
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Striling on the NE diagonal
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Shunted.
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Which isn't too bad.
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Rewiring the Bakerloo line.
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Sounds like it should be made of cheese.
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To throw out those pesky Wonga people.
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A Simple Game of MC languishing, unloved and without moves, for three months deserves a simple Lurker Victory. Mornington Crescent.
- Audience - *shouts, screams, generally goes wild for penelope*
This is the end of the line. There is no more.