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The Not-So-Long Game: Finsbury Option '88
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To Mornington Crescent, and let the play be fair (if devious). Quadrant 5 is wild, no podumes and striles count double.
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If it's much sharper tactical play resulting in a silver podume gain, it must be Alperton :P
If it's almost round, and there's a green podume there, it's Oval.
BZZZZTTT C'mon Humph, get a grip on those two - the rules say NO podumes quite clearly.
Oh pills, serves me right for not paying attention to the ruleset, very slack. I'll have to surrender my Zone 1 pass and restart from South Acton.
Seven Sisters, home at Harrow & Wealdstone. This promises to be a fairly long game.....
Oh dear oh dear oh dear. It was a token, actually, as seen in previous post. Very careless of me. My LV is now negative which propels me backwards... so Kennington again.
Pinner the hard way. I'm in a rakish mood, so to heck with a home station.
Wood Green, roving home somewhere in Quadrant 5
Looking at the state of play and the confiscated podumes, I'll play cautiously with Hatton Cross.
Baker Street. Just you all wait. Especially you, INJ.
[Néa] Not if I get there first! Arnos Grove!
Stumped. Could try Embankment I suppose.
Easy. Elephant and Castle making an opening for a possible strile, methinks.
Hm. Leytonstone, I think. *seethe*
[Néa] Leytonstone, yes? So you won;t mind if I go to Leyton and box you then?
[Tuj] By all means, go ahead.
Alright then. Leyton, boxing Néa.
...disasterously mistakes a straddle for a strile and ends up tripping over the escalator at Canada Water...
Oh, I see... Mornington Crescent, Mortensen's Parallax being wide open and all.
*shouts, screams generally goes wild for Tuj*
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