Meanwhile, my ongoing battle with Jerry continues. I was always suspicious that the bait hadn't been taken and in fact all it did was make him tiptoe more lightly around the kitchen. Confirmation came after I scattered a little flour on the floor, expecting to find ickle paw-prints in it the next morning. Sod that - he came and ate the whole bloody lot! So the snap traps came out, and again he's proved himself to be a canny bugger and has steadfastly avoided them (despite one of them fitting snugly inside his entry channel).
It turns out that the right thing to do is to call the landlord's agents, who have a dedicated mouse man who'll come out, do a thorough investigation and block up all the hole. So this should all be over soon I hope...
[pen] a job bag, eh? Reminds me of my student hols when I worked on a geriatric ward ..
nights] Exterior design, shurely?
This weekend will be further decoration of the living room. As background I tune the Freeview box to digital radio, lots of channels but end up listening to 6Music. I tried Q but after hearing The Waterboys for the third time in as many days and accident lawyers, next stop is Kerrang!
Also, I note you haven't really responded to the argument about social capital.
On the more less-D&D-but-more-maze-with-potions-and-monsters side of things, and at the risk of blowing my own trumpet, why not try Ravenskull, which I programmed for Superior Interactive? (www.superiorinteractive.co.uk)
Anyway, did you write the original Ravenskull, or convert it to PC? I vaguely recall owning this for my trusty old Acorn Electron when I were a lad, but there were a number of these types of games it could have been another one... In any case, Kudos!
Have just applied for a job online. Which feels wrong somehow. I like putting things into envelopes.