[Snorgle] You call that explicit??? Where are the long descriptive passages on the sensual texture of the comestibles and the overwhelming tide of passion they aroused in your young, inexperienced bossom, or the desire they sparked in you to dress in tight, shiny, man-made fabrics?
I think this game needs an advertising campaign, because I love it. I've devoted small chunks of my life to it twice now, and yes it's a behemoth, but things just seem right with the world once you've moved. Go on someone, please!
[Tuj] I desperately wanted to, but after about six months of not posting a move it became apparent that I don't have quite the spare time I once did. Which is a pity, because I long ago thought of a particularly devastating move which would have given new meaning to the words "it's hard to play Acre Street variants".
Ooh... No, must remember curiosity killed the cat. Mind you, I'd imagine it's an easier task to play a move now that the dramatic strands have been conbined to some extent. Anyway, to a player of your character, surely 18 moves is nothing... ;]
Maybe to promote other people to join in you could play a few less - after all, it is The Furcation Game rather than Acre Street. Wouldn't that be nice for the community?
[theatre folk] Sorry for being a bit spammy, but if you know any folks in London who are theatrically minded, Thos and I are in the early stages of planning for Jekyll and Hyde - the panto, and we're looking for a production team. If you know people who'd like to add something unpaid to their CV (but done in a proper theatre, like), please could you ask them to peek at the vacancies halfway down this page? Spam ends.
nights, and anyone else] The HTML isn't that tricky, and as I discovered on my first move you can generally just steal other peoples' tables and the like and repaint them. Then there's that excellent basic guide people regularly post links to which I can't remember the address of...